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Curriculum Vitae

Timur Prokopiev

Timur Prokopiev

Product Design Prototyper

15+ years across design, 3D and real-time software, shipping for XR headsets, smart glasses, Mobile, and Desktop. I define user needs, then design and build interactive prototypes in Unity and C# in short timeframes, test them with users, and iterate. I work closely with engineers, researchers, and stakeholders to turn bold interaction ideas into products, and bring AI tools into my workflow to prototype faster and raise quality.

Work Experience

2010 – 2026

AMERIA AG

Spatial Interaction Prototyper / Unity Developer

Feb 2026 – Present

Design and build spatial interaction prototypes for 3D displays using Unity/C#. Explore hand tracking, gesture input, and direct manipulation of spatial content.

Freelance

XR / Spatial Interaction Prototyper

Sep 2024 – Jan 2026

Built experimental XR prototypes combining spatial interaction, computer vision, voice, and AI. Rapidly turned interaction concepts into working Unity/C# experiences.

SoftServe

XR Developer

Oct 2022 – Jun 2024

Designed and developed XR applications and interaction prototypes for medical and automotive products. Worked across spatial UX, Unity/C#, real-time 3D, and rapid prototyping.

Technical Artist

Oct 2020 – Sep 2022

Bridged design and engineering through real-time 3D, shaders, tools, and technical art workflows. Enabled interactive XR concepts to move from design into working experiences.

Lead User Experience Designer

Nov 2018 – Oct 2020

Led UX and interaction design for complex digital products and large-scale design systems. Defined user flows, prototypes, and product direction with cross-functional teams.

Corel Corporation

Lead User Experience Designer

Nov 2016 – Nov 2018

Led UX and interaction design for desktop creative software. Simplified complex professional workflows through prototyping, research, and iterative design.

EPAM Systems

Lead User Experience Designer

Aug 2014 – Nov 2016

Led UX direction across multiple product teams and managed a design studio. Worked with clients and engineering teams from problem framing through prototyping and delivery.

User Experience Designer

Sep 2012 – Aug 2014

Designed interaction flows, wireframes, and prototypes for complex digital products. Translated user and business needs into clear product experiences.

InComm Payments

User Interface Designer

Aug 2010 – Apr 2012

Designed end-to-end product experiences from early concepts through detailed interaction flows and UI. Worked closely with product and engineering to bring designs into implementation.

Projects

XR / 3D / AI
Sports XR

Training for Golf Athletes

Developed a high-performance XR training application featuring decoupled architecture for real-time biometric sensor data integration and seamless communication with a companion mobile app. Implemented asynchronous video streaming and spatial UI for high-frequency data visualization.

Medical Simulation

Training for Surgical Practitioners

Engineered a high-fidelity surgical simulation focused on sub-millimeter interaction precision and procedural animation. Optimized rendering for Magic Leap hardware with custom HLSL shaders while maintaining stable performance.

Industrial Digital Twin

Digital Twin for Mining Industry

Developed a real-time 3D visualization platform for large-scale terrain data, integrating live production telemetry for operational monitoring. Optimized asynchronous data streaming for responsive navigation across complex industrial environments.

Automotive XR

Interactive Car Configuration

Developed an enterprise XR application featuring runtime avatar integration, procedural animation, and a spatial interface for car customization. Used device-specific profiling to maximize Magic Leap performance.

HMI

In-Vehicle Interface

Built a low-latency in-car infotainment system with graphics optimization and responsive interaction logic. Authored custom HLSL shaders and animation-driven UI transitions for high-fidelity environments.

AI Avatar

Virtual Assistant

Developed an AI-driven virtual assistant with real-time facial animation and photogrammetry-based 3D avatar reconstruction. Integrated OpenAI through an asynchronous architecture for fluid real-time interactions.

Certificates

2022 – 2026